Content Factors

As one may/may not know, there are a lot of factors that affect the content that we consume. From the audience to the story, everything adds up, and if one factor is not being as effective for the particular content, then it’s up to the executives and the production team to make those needed corrections so the audience will have better, improved content.

Firstly, before a creator of a particular piece of content displays his/her work, that individual must have a clear, concise vision. What kind of story do you wish to tell? Is there any meaning to this piece of visual art? What kind of audience are you aiming to please? How old is that audience? These are the questions that the creator(s) must ask him/herself.

Greg Weissman, known for the cult classic cartoon, Gargoyles, and hit DC animated show, Young Justice, knows what he’s doing. Cartoon Network, one of the three major children’s cable channels (the other two being Disney Channel and Nickelodeon), has a partnership with DC Comics, which explains why Justice League, Justice League Unlimited, Teen Titans, Green Lantern: The Animated Series, and Beware the Batman aired there (this group of cartoons was under CN’s DC Nation, a Saturday morning block airing only DC related content). Seasons 1 and 2 of Young Justice did very well, but the show was cancelled for numerous speculated reasons:

1. Toy Sales: An odd way to do business, but one of Cartoon Network’s ways of making such heavy decisions is through toy sales. Since the show’s toy sales did not meet their demands, the network cut the cord.

Screenshot from https://io9.gizmodo.com/paul-dini-superhero-cartoon-execs-dont-want-largely-f-1483758317

 

2. Grabbed the wrong audience: Another reason which was reported was that too many girls were watching the show. Young Justice was originally targeting boys, but it actually managed to hook young girls. Statistics showed that there were more girls watching it than boys, and executives weren’t happy with that. This particular reason offended not only women, but also the fans who adored the show, since the comic book community is more inclusive and at least acknowledges the women who help make the comic book industry better (i.e. Gail Simone).

Swiftly after the show’s cancellation, fans rallied and rioted for the show to return back to Cartoon Network, especially since the second season ended on a cliffhanger. As much as they petitioned, tweeted, and Instagrammed, it seemed like their efforts were going nowhere, However, it wasn’t until November of 2018 where Weissman proudly announced that the young heroes and heroines will return for season 3 that following year, but not on Cartoon Network, but on DC’s new streaming service, DC Universe. During this year’s San Diego Comic Con (SDCC), it was announced that the hit show would be getting a fourth season due to its massive success and support from the fans.

As previously listed above, audience is one of the many factors that can determine if content will thrive or not. On average, most shows aim to last 10 seasons (with exceptions of Big Bang Theory, The Simpsons, Supernatural, and many more who’ve lasted longer), and they tend to shoot for the 18-49 audience age group. The reason for this particular age group is because they are coveted with televised ads and most of the stars of those shows (especially the leading actors) are within that particular age group. People want not only actors that look and can play the role, but also look like them. Represent them. Since Hollywood’s track record of representation amongst the stars and characters, in addition to taking characters from other forms of media (i.e. video games) into account, hasn’t been so great, but they are making this correction at a very slow rate.

With that being said, once the creator(s) have completed the film production process, it is time for him/her to display his/her work to the audience. If it’s a show aimed to please children, then adults will more than likely not like it or watch it. If it’s a show or film made for adults, most grown-ups will prevent their kids from viewing such content. If it’s content that’s made to catch the eye of people of a specific demographic, but doesn’t meet their expectations, then both creative and production teams must be prepared to face the backlash. Teen Titans Go! for instance, is noted as one of the most hated television shows of all time. Prior to this show airing, it started as a rumor of the original 2003 Teen Titans show possibly returning for a sixth season, which the incredibly strong fanbase rallied and cried for, but their efforts and pleas fell deaf to Cartoon Network’s ears. Once the network announced that Teen Titans will return, but as a reboot and a different project entirely, fans of the original work were very displeased. After the flash animated show aired its pilot, fans lashed out at everyone who was part of the production team (with the exception being the actors since they voiced the characters in the original show) all over social media, disappointed in the network’s decision to go through with this reboot of a classic 2000s cartoon. Despite the heavy backlash, the reboot is a smash hit amongst children, who was their target audience all along.

Story is another crucial element in what makes content so good. The formula to a story is relatively simple. A beginning, middle, and end. However, displaying that story leaves one with many choices pertaining to how to do so. Whether the person wants to tell that story within a certain amount of episodes, or within a specific amount of time in a movie, the options of storytelling are seemingly endless. For movies, they usually tend to follow the three act play formula. the beginning introduces the audience to the characters and lets them get to know the characters for a limited amount of time, then it moves on to introducing the protagonist’s conflict. At this point, the audiences knows what the protagonist is going through and knows what obstacles he/she is facing, leaving them wondering how is she/he going to overcome them. In the middle, or second act, the protagonist takes on that conflict, and for the final act, the conflict is now resolved, or so we think if the creator(s) decide to leave the film/tv season on a cliffhanger. Usually in television, the writing team, director(s) and creators have complete control over the story and the direction it takes, while in filmmaking, it can get quite tricky.

Zack Snyder, for instance, known for directing Shaun of the Dead and the box office flop, Justice League, had a concise vision for his Justice League film. Unfortunately for him, Warner Bros. at that time, gave him little to no freedom to execute his vision the way he wanted to, thus infuriating comic book fans at the product they were given. Two years later after the film’s release, WB confirmed that the “Snyder Cut” (the original version of the Justice League film without the interference of the WB executives and their edits) does exists, fans and audiences demanded for the film studio to release it (again). Still to this day, the major film studio continues to ignore the complaints and demands from their audience.

Unlike the unfortunate events that happened to Snyder, Ryan Coogler, director of last year’s smash and critically acclaimed hit, Black Panther, was fortunate to work on the Wakandan king’s story without any creative constraints from executives. With the trust already established with both fans and general audiences who are unfamiliar with the Marvel Comics properties, both audience groups can see their directors’ work shine because they allow them to experiment and get creative with the material they are given to work with. This has been proven to be true through the film’s multiple Oscar win back in February, including Ruth Carter’s 2019 Oscar win in Best Costume Design for the flick.

Looking back at the televised side, there is more creative freedom available to be applied. In Justice league, Justice League Unlimited, and Spider-man: the animated series, the writers and creators have limitless ways of telling the stories fans read while growing up. In fact, in order to gain new potential readers, most newcomers to the comic book genre first learn about superheroes through other forms of media, which explains the reason why a fair portion of audiences are unfamiliar with the characters despite knowing the basics (who they are, appearance, origin story, etc.).

All in all, as we may quote “the devil is in the details”, we must remain focused and keep our eyes sharp to look out for such quality, because if we don’t, the creators will miss out on crucial feedback that just might save their project from not only financial failure, but also embarrassment.

The Great Content War

Netflix. Hulu. Amazon.

Long ago, the three streaming services lived together in harmony. Then everything changed when DCUniverse, Disney +, and more new platforms attacked.

Today, cable is hanging onto their consumers by a thread that’s soon bound to break. Young adults are changing the entertainment culture by cutting the cord, hence their nickname the “cord cutting generation”. We no longer want to wait until a certain time of the day to watch one new 30 min – 1hr long episode only to wait another week, same time, same place to do it again. Wednesdays at 8pm only on this channel. Friday nights at 9:30pm only on that network. Primetime tv has officially become too routine. Young people refuse to stay confined to that one spot on the couch. From smartphones, robotic vacuums, and even smart doorbells, to food delivery and voice assistants, they are straying away from traditional lifestyles that their parents and grandparents grew up with and integrating technology into their daily lives. And with that being so, they are treating the way they watch tv like this too. With streaming services (and the internet), we have all of the content that we could possibly want right in our fingertips.

Now with the existence of such easily accessible content, the ultimate question is where does your individual loyalty lie? In order to keep their subscribers hooked onto them, content must be constantly supplied. However, it’s not just any content like 90210, Gossip Girl, Kung Fu Panda, or The Boss Baby. It’s the original content that matters. Where can you find a red panda who expresses her rage about adulting through death metal karaoke? Netflix. What about Marvel’s group of teenage heroes who uncover a secret that their parents hid from them their whole lives? Hulu. A superhero that is the living parody of other superheroes? Amazon Prime Video. With so many options at an individual’s disposal, it’s difficult to make a choice (or more than one if the person can afford paying for more than one service). Original content is what makes streaming subscriptions worth paying for. It’s what defines and distinguishes each service from the other.

In addition, companies are stepping their game up by jumping onto the streaming bandwagon. Disney has not only  tossed its mouse ears into the ring by preparing to launch Disney+ and ESPN+ within the next few years, but also buying out companies. The mouse now has complete control over Hulu as of May 14th thanks to another deal that will force Comcast to crumble even more, adding one of the major streaming giants as a new notch under the mouse’s belt, placing it right next to 21st Century Fox and their new comic book additions to include in the MCU (Marvel Cinematic Universe). DC Comics has launched their fairly new service, DCUniverse, which not only allows consumers exclusive access to their content, but also provides a place to shop for merchandise. Tyler Perry has partnered with media giant Viacom to start up a service for the BET channel called BET+. At this rate, if every cable channel decides to try getting a slice of the streaming pie, then there will be too many services per individual to subscribe to. It will just be a mountain high pile of bills to keep up with in addition to the bills we consumers pay just to have the bare necessities (i.e. cars, house mortgage, apartment rent, utilities, etc). Also, we know that not all of the good things in life are free, There’s usually a price tag on things we want. With Disney+ being $7/month, Netflix $13/month (standard package), Hulu $6/month (standard package), DC Universe $8/month or $75/year, and the price of BET+ still unknown, the grand total can be quite hefty depending on how long the individual has held on to his/her subscriptions.

With the streaming market growing more and more in power, we may as well kiss cable goodbye unless they can offer consumers something better. Drop the prices of their bundles, improve wifi speeds, provide better customer service, expand and include more channels on cable packages. If cable companies genuinely value their customers, then they would at least try to supply these demands and listen to their feedback. Since the consumer pleas had fell to deaf ears, then cable as a whole will most likely to cease to exist as we know it.

Cartoons

Cartoons are another major staple in American pop culture. From Mickey Mouse to Big Bird, the Muppets to She-Ra, everyone can easily recognize a character within three seconds flat. France’s very own Émile Cohl created Fantasmagorie (1908), which is recorded as the first cartoon (via hand drawn animation, later known as cell animation). However, fast forwarding to the present, the 21st century, we have undergone change. An evolution, if you will. Now, cell animation is more of a thing of the past. CGI and computers claim animation for dominance and with brutal force, starting with Disney-Pixar’s Toy Story, the first CGI animated film. Despite its lackluster marketing, the nostalgic film was an explosive hit for the mouse. Thanks to this movie, it managed to turn the heads of its competitors and made them realized that the times are changing. Like music, it was time for animation to transition and be digitized. Since the release of Toy Story, Disney’s competitors followed this trend like kids do with fads. Unlike mom jeans, bell bottoms, the gameboy, and the early gaming consoles, CG animation was here to stay and it continues to dominate the industry. Soon after Woody and Buzz made their debut, followed franchise rivals such as Shrek and Ice Age.

In addition to this transition, animation faces another issue. For years, a stigma has been established, that animation is only for children and only they can appeal to that particular audience. However, that stigma is incredibly false. With content like Bojack Horseman, Bob’s Burgers, South Park, Futurama, and Sausage Party, they prove the critics who’ve established this stigma wrong. Animation is not limited to just one particular audience or age group. It’s one of the many methods of storytelling. Saberspark elaborates more on this in his video essays below.

 

Remake Your World

Piggybacking off of the reboots, remakes, and reimaginings post, Disney is an obvious culprit of committing this crime. Not only does this supplement the argument that Disney is running out of (original) ideas, but also committing to the lack of originality. As the old saying goes, “If it ain’t broke, don’t fix it”, but the mouse refuses to take that said advice, and we ponder the question: Why?

To provide one of the many answers to this massive pileup of remakes, Youtuber Saberspark elaborates on this massive controversial topic in his video below.

Comic Books

Comics are one of the most highly recognized pieces of American pop culture. From Superman to Batman, Wonder Woman to Jean Grey, the list of classic characters goes on and on. The first comic book ever published in the U.S. was Odadiah Oldbuck in 1842. Almost a century later, Major Malcom Wheeler-Nicholson establishes DC Comics, and five years afterwards, Marvel Comics was founded (at the time, it first began as Timely Comics) by Martin Goodman.

As the competitive rivals, Marvel and DC, continue to build their empires with fresh ideas and (mostly) unique characters, they decided to expand the worlds they created on media platforms, primarily movies and television. However much to one’s surprise, both companies already lost that first milestone to United Artists as The Mark of Zorro (1920) became the first superhero film ever made. Like most, if not all superhero films, The Mark of Zorro was based off Johnston McCulley’s The Curse of Capistrano serialized in 1919 and later published under the film’s eponymous name in 1924. However, today, when one thinks of the word “superhero”, most likely the name Zorro won’t come to mind. Names like Wonder Woman, Superman, and Batman (the three together are known as the Trinity) will. Despite not holding the first superhero film achievement under its belt, Marvel, however, did beat DC to the cinematic jump by releasing Captain America in 1944, while DC took home the gold for the smaller screens in 1952 through Adventures of Superman.

With time going by faster and technology continuing to evolve, update, and improve itself, the comic companies kept producing more and more content based off their visual literary material they had already published. Shows like Teen Titans, Batman: The Animated Series, and Justice League captured the hearts of not only devoted fans of the original work, but also new audiences who aren’t familiar with the comics and even managed to turn the heads of some critics (who are usually hard to please, especially when it comes to getting higher recognition like an Oscar). What made these shows so special was not only did they come out at the right time, but they possessed very unique qualities that is very hard to find in today’s televised content (especially in animation):

1. Captivating Story: A story that is interesting, powerful, and appeals to both children and adults, morals/lessons kids can draw from

2. Strong Character Development: Characters that not only look like us, but also go through the same challenges/obstacles as we do (ex. Wonder Woman being the feminism icon, Robin adding appeal to younger audiences to balance the more mature themes of Batman), making them human and relatable so audiences can connect with the characters.

3. Good Writing: A well written script is the backbone of exemplary content. If the jokes fall flat, not cohesive, confusing or uninteresting story, odd pacing, or even continuity issues (referring to content’s timeline), then the content won’t last as long as the creator(s) have hoped, damaging their already established fanbase.

Justice League/Justice League Unlimited (2001-2006)

Spider-Man (1994-1998)

Young Justice (2010-Present)

As for movies, both popular publishers established a reputation and left an impression amongst fans and audiences that still sticks with them today. After successfully raking in billions at the box office through their Infinity Saga story arc (Iron Man to Avengers: Endgame), Marvel has left an overall positive impression. People can generally agree that Marvel knows what they’re doing with their materials and how to tell their stories on the silver screen. DC, however, left people feeling quite the opposite with flops like Suicide Squad and a seemingly endless debate on Batman v Superman. Despite these releases,  Warner Bros., one of the major five film studios (now four since RKO no longer exists), who owns the entertainment rights to the DC characters, now understands how to make good comic book movies using their characters: stop trying to copy Marvel’s formula. After the successes of Wonder Woman, Aquaman, and Shazam, WB has gave fans and audiences hope as they have started regaining their trust in making better quality films. Now with Wonder Woman: 1984, Matt Reeves’ The Batman, and Black Adam scheduled to be released in the future, fans both old and new are left feeling curious, optimistic, and excited for DC’s future that seems to be shining as bright as Green Lantern’s light.

The Downfall of Cartoon Network

Cartoon Network, a member of the cartoon trinity, has been an iconic staple in the world of televised animation. It even is credited to sparking the cartoon renaissance by taking the treasure that competitor Nickelodeon has decline twice, Adventure Time. However, like all networks, change occurs. Whether it be in leadership or in its arsenal of content, the Turner owned network has made some questionable moves and shifted in a direction that the 90s kids never would have thought it would go. Youtuber Saberspark explains why the network has started to decline in his video essays below.

 

The History of the Cartoon Trinity

Cartoons have been around for eons. They first started on print, and eventually blossomed into the creative moving visuals that we commonly see today. Long before we began to cut cords, cable laid down the foundation of television. It was the earliest platform we can recall and it it still exists today, hanging on by a mere thread due to the rise of the internet and streaming services (in addition to their relatively cheaper prices). Within each package that every family had contained three powerhouses of children’s televised entertainment: Nickelodeon, Cartoon Network, and Disney Channel. Youtuber Saberspark thoroughly explains the history of the cartoon trinity (and their downfall) in the videos below.

 

Trailers: Are we right or wrong about them?

Trailers, whether it be for a movie or a tv show, will leave an impression upon its intended audience. As the famous saying goes, “Don’t judge a book by its cover”, the similar thing can be said about trailers and their corresponding movies/shows. Half of the time, it’s easy to detect good content from the bad. Yahoo Movies even knows this. Their criteria listed can too, be applied to other forms of consumer content. According to Yahoo Movies, if the content fails to generate (positive) buzz or hype, reviews are withheld from the public until the day before its release, no press screenings, constant reshoots, lengthy delays, or even if the trailers themselves reveal too much vital information about the content, then it’s a sign of a bad performance.

However, even if the trailers doesn’t generate hype, does it mean that they are bad. They are very capable of manipulating our thinking on the topic, our hopes on the show/film. Doug Walker, under his famed persona, the Nostalgia Critic, once again provides new insights and poses questions on trailers that we may have never posed to ourselves and our peers.

Sequelitis

After the success of the first film, where everyone has now gotten comfortable and familiar with the characters they were introduced to and learned about, and the director/creator thinks that the story cannot be completely told in a single film, a sequel is the result. In fact, even after one sequel, the story can still remain incomplete. Marvel has concluded (for now) the adventures of the Avengers in April’s release of Endgame, the fire once breathed by the dragons in HBO’s staple series, Game of Thrones, has been extinguished in their eighth and final season, and to put the cherry on top of 2019, the Star Wars franchise is closing their saga through the ninth and final sequel, The Rise of Skywalker, coming this Christmas season.

However, with this in mind, we must ask ourselves “Is a(nother) sequel really necessary?” In order to find out the answer that satisfyingly pairs with that question, we, the consumers must remember or review (if you have forgotten) the content that was already made (aka the prequels). The Toy Story franchise, for instance, is a series that most, if not all, people could collectively agree that had a nice, solid ending at the third installment, yet Disney, fueling its cash cows by serving us that nostalgic feeling we endlessly crave as if it were a drug by releasing Toy Story 4. NBC’s reports argue that not only are audience tired of sequels, they are tired of horribly made ones. The films released this year from February (How to Train Your Dragon 3) to June (Shaft) as seen in NBC’s bar graph are all part of franchises of their own. The first (left) half of film titles have done well due to their high ratings on Rotten Tomatoes, while the right half severely underperformed.

Why is this so? If you were to disregard the opinions from critics and fans of these franchises, you can draw one of the many conclusions that the movies on the right half of the graph just wasn’t appealing and pleasing to the general audience. The list of reasons goes on and on as to why sequels keep getting pumped out every year. Primarily for the money, but for some film franchises, it’s due to an incomplete or expanding story. Popular (and entertaining) film critic Doug Walker, infamously known as the Nostalgia Critic on YouTube, goes more in depth on this topic below.

Shonen

Many people may be familiar with the following names: Naruto, One Piece, Dragon Ball Z. These listed names are part of the shonen sub genre. Shonen is one of the most popular sub genres of anime. This sub genre in particular contains high-action, often humorous plots that feature male protagonists and themes of martial arts, robots, sci-fi, sports, horror or mythological creatures.

The camaraderie between boys/men on sports teams, fighting squads, and the like are often stressed. Protagonists of such manga often feature an ongoing desire to better themselves and often face challenges to their abilities, skills and maturity, where self-perfection, austere self-discipline, sacrifice in the cause of duty and honorable service to society, community, family and friends are stressed. Anime expert Dorrie from YouTube channel Get in the Robot breaks down the origins of the Shonen sub genre below.